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	<title>Hucci &#187; shademap</title>
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	<description>Dare to be a Hucci</description>
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		<title>Tutorial &#8211; Creating a Shademap in CS4 Extended</title>
		<link>http://houseofhucci.com/2009/12/tutorial-creating-a-shademap-in-cs4-extended/</link>
		<comments>http://houseofhucci.com/2009/12/tutorial-creating-a-shademap-in-cs4-extended/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 04:18:38 +0000</pubDate>
		<dc:creator>Eboni Khan</dc:creator>
				<category><![CDATA[New Releases]]></category>
		<category><![CDATA[Hucci]]></category>
		<category><![CDATA[Photoshop CS4 Extended]]></category>
		<category><![CDATA[sculpt]]></category>
		<category><![CDATA[sculptmap]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[shaded]]></category>
		<category><![CDATA[shademap]]></category>
		<category><![CDATA[Tutorial]]></category>

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		<description><![CDATA[This is a simple tutorial on making a basic shademap for a sculpt in CS4 Extended. Open your object in CS4. Click on the texture layer, the layer called Diffuse in this image&#8230; You should have another file open now starting with _PS_3D*.psd,  from the 3D menu at the top of the screen select, Create UV &#8230; <a href="http://houseofhucci.com/2009/12/tutorial-creating-a-shademap-in-cs4-extended/" class="readmore">Continue readings <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This is a simple tutorial on making a basic shademap for a sculpt in CS4 Extended.</p>
<p>Open your object in CS4. Click on the texture layer, the layer called Diffuse in this image&#8230;</p>
<p><a href="http://houseofhucci.com/wp-content/uploads/2009/12/ClickHereLarge.jpg"><img class="aligncenter size-full wp-image-462" title="ClickHere" src="http://houseofhucci.com/wp-content/uploads/2009/12/ClickHere.jpg" alt="ClickHere" width="475" height="286" /></a></p>
<p>You should have another file open now starting with _PS_3D*.psd,  from the 3D menu at the top of the screen select, Create UV Overlay, then select, Shaded.</p>
<p><a href="http://houseofhucci.com/wp-content/uploads/2009/12/SelectedShadedLarge.jpg"><img class="aligncenter size-full wp-image-466" title="Select Shaded" src="http://houseofhucci.com/wp-content/uploads/2009/12/SelectShaded.jpg" alt="Select Shaded" width="475" height="279" /></a></p>
<p>PS will create a new layer with the Shaded UV Map.</p>
<p><a href="http://houseofhucci.com/wp-content/uploads/2009/12/ShademapLarge.jpg"><img class="aligncenter size-full wp-image-464" title="Shademap" src="http://houseofhucci.com/wp-content/uploads/2009/12/Shademap.jpg" alt="Shademap" width="475" height="286" /></a></p>
<p>That’s it.  Depending on the sculpt and the type of edges it has you might have to edit the file and clean it up, but this is the basic method.</p>
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